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TinyGL 0.4.1 for MinGW
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#include <zgl.h>
GLParamBuffer* current_op_buffer |
gl_draw_triangle_func draw_triangle_back |
gl_draw_triangle_func draw_triangle_front |
int(* gl_resize_viewport) (struct GLContext *c, int *xsize, int *ysize) |
GLLight lights[MAX_LIGHTS] |
GLMaterial materials[2] |
unsigned int name_stack[MAX_NAME_STACK_DEPTH] |
GLSharedState shared_state |
GLViewport viewport |