#include <zgl.h>
Definition at line 77 of file zgl.h.
◆ ambient
Definition at line 79 of file zgl.h.
◆ diffuse
Definition at line 80 of file zgl.h.
◆ do_specular
Definition at line 86 of file zgl.h.
◆ emission
Definition at line 78 of file zgl.h.
◆ shininess
Definition at line 82 of file zgl.h.
◆ shininess_i
Definition at line 85 of file zgl.h.
◆ specular
Definition at line 81 of file zgl.h.
The documentation for this struct was generated from the following file:
- TinyGL.MinGW-master/src/zgl.h