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TinyGL 0.4.1 for MinGW
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#include <zgl.h>
Data Fields | |
V4 | ambient |
V4 | diffuse |
V4 | specular |
V4 | position |
V3 | spot_direction |
float | spot_exponent |
float | spot_cutoff |
float | attenuation [3] |
float | cos_spot_cutoff |
V3 | norm_spot_direction |
V3 | norm_position |
int | enabled |
struct GLLight * | next |
struct GLLight * | prev |