4#define ZCMP(z,zpix) ((z) >= (zpix))
16#if TGL_FEATURE_RENDER_BITS == 24
64 if (color1 == color2) {
65 ZB_line_flat_z(zb, p1, p2, color1);
67 ZB_line_interp_z(zb, p1, p2);
79 if (color1 == color2) {
80 ZB_line_flat(zb, p1, p2, color1);
82 ZB_line_interp(zb, p1, p2);
#define ZB_POINT_Z_FRAC_BITS
#define RGB_TO_PIXEL(r, g, b)
void ZB_plot(ZBuffer *zb, ZBufferPoint *p)
void ZB_line_z(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2)
void ZB_line(ZBuffer *zb, ZBufferPoint *p1, ZBufferPoint *p2)