2 int n,
dx,
dy,
sx, pp_inc_1, pp_inc_2;
5#if defined(INTERP_RGB) || TGL_FEATURE_RENDER_BITS == 24
6 register unsigned int r, g, b;
9 register unsigned int rinc, ginc, binc;
12 register unsigned short *pz;
17 if (p1->y > p2->y || (p1->y == p2->y && p1->x > p2->x)) {
24 pp = (
PIXEL *) ((
char *) zb->pbuf + zb->linesize * p1->y + p1->x *
PSZB);
26 pz = zb->zbuf + (p1->y *
sx + p1->x);
36#elif TGL_FEATURE_RENDER_BITS == 24
45#if TGL_FEATURE_RENDER_BITS == 24
46#define RGBPIXEL pp[0] = r >> 16, pp[1] = g >> 16, pp[2] = b >> 16
48#define RGBPIXEL *pp = RGB_TO_PIXEL(r >> 8,g >> 8,b >> 8)
52#if TGL_FEATURE_RENDER_BITS == 24
53#define RGBPIXEL pp[0] = r, pp[1] = g, pp[2] = b
55#define RGBPIXEL *pp = color
63 zz=z >> ZB_POINT_Z_FRAC_BITS; \
71#define PUTPIXEL() RGBPIXEL
74#define DRAWLINE(dx,dy,inc_1,inc_2) \
76 ZZ(zinc=(p2->z-p1->z)/n);\
77 RGB(rinc=((p2->r-p1->r) << 8)/n;\
78 ginc=((p2->g-p1->g) << 8)/n;\
79 binc=((p2->b-p1->b) << 8)/n);\
83 pp_inc_1 = (inc_1) * PSZB;\
84 pp_inc_2 = (inc_2) * PSZB;\
88 RGB(r+=rinc;g+=ginc;b+=binc);\
89 if (a>0) { pp=(PIXEL *)((char *)pp + pp_inc_1); ZZ(pz+=(inc_1)); a-=dx; }\
90 else { pp=(PIXEL *)((char *)pp + pp_inc_2); ZZ(pz+=(inc_2)); a+=dy; }\
#define DRAWLINE(dx, dy, inc_1, inc_2)