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TinyGL 0.4.1 for MinGW
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#include "zgl.h"
Go to the source code of this file.
Functions | |
GLTexture * | alloc_texture (GLContext *c, int h) |
void | glInitTextures (GLContext *c) |
void | glGenTextures (int n, unsigned int *textures) |
void | glDeleteTextures (int n, const unsigned int *textures) |
void | glopBindTexture (GLContext *c, GLParam *p) |
void | glopTexImage2D (GLContext *c, GLParam *p) |
void | glopTexEnv (GLContext *c, GLParam *p) |
void | glopTexParameter (GLContext *c, GLParam *p) |
void | glopPixelStore (GLContext *c, GLParam *p) |
void glDeleteTextures | ( | int | n, |
const unsigned int * | textures | ||
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