TinyGL 0.4.1 for MinGW
Functions
texobj.c File Reference
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <windows.h>
#include <GL/gdi.h>
#include <GL/gl.h>
#include "ui.h"

Go to the source code of this file.

Functions

void draw (void)
 
void reshape (int width, int height)
 
void bind_texture (int texobj, int image)
 
void init (void)
 
void idle (void)
 
GLenum key (int k, GLenum mask)
 
int main (int argc, char **argv)
 

Function Documentation

◆ bind_texture()

void bind_texture ( int  texobj,
int  image 
)

Definition at line 95 of file texobj.c.

◆ draw()

void draw ( void  )

Definition at line 28 of file texobj.c.

◆ idle()

void idle ( void  )

Definition at line 170 of file texobj.c.

◆ init()

void init ( void  )
  • glEnable( GL_CULL_FACE );*‍/
  • glEnable( GL_DEPTH_TEST ); *‍/

Definition at line 154 of file texobj.c.

◆ key()

GLenum key ( int  k,
GLenum  mask 
)

Definition at line 183 of file texobj.c.

◆ main()

int main ( int  argc,
char **  argv 
)

Definition at line 193 of file texobj.c.

◆ reshape()

void reshape ( int  width,
int  height 
)

Definition at line 82 of file texobj.c.