TinyGL 0.4.1 for MinGW
Here is a list of all struct and union fields with links to the structures/unions they belong to:
- c -
clear_color :
GLContext
clear_depth :
GLContext
client_states :
GLContext
clip_code :
GLVertex
cmap :
TinyGLXContext
color :
GLVertex
color_array :
GLContext
color_array_size :
GLContext
color_array_stride :
GLContext
color_material_enabled :
GLContext
compile_flag :
GLContext
CompletionType :
TinyGLXContext
coord :
GLVertex
cos_spot_cutoff :
GLLight
ctable :
ZBuffer
cull_face_enabled :
GLContext
current_color :
GLContext
current_color_material_mode :
GLContext
current_color_material_type :
GLContext
current_cull_face :
GLContext
current_edge_flag :
GLContext
current_front_face :
GLContext
current_normal :
GLContext
current_op_buffer :
GLContext
current_op_buffer_index :
GLContext
current_shade_model :
GLContext
current_tex_coord :
GLContext
current_texture :
GLContext
,
ZBuffer
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